Togetic learns Aeroblast) see README for all changes Learnsets have almost all been revised, taking into consideration the level at which Pokemon are caught, some event moves are now learned, moves are learned at more reasonable levels, and many Pokemon learn new moves (e.g.
Additions to move tutoring and deleting (see QOL section below) HM moves are much better, with Cut being Bug type, 70 Pow and 20% flinch chance Fly and Strength have more Pow Flash has 95 Acc Waterfall flinches like in later gens Whirlpool is now like Aqua Jet, but with 60 Pow (no more trapping effect) Hidden power now ignores DVs for the power calculation and always has a power of 70
There are a LOT of changes here, so please see the README For example, Egg Bomb and Barrage (140 Pow with False Swipe effect) are now Fire type, so as to take advantage of their users' high Sp Atk, and trapping moves have been reworked to be more viable (Fire Spin has a 100% burn chance instead of a trap effect, Bind is now Rock type, 65 Pow and lowers evasion). Although many are simply slight adjustments to PP, power and accuracy, or have been updated to later gen versions (such as Dig having 80 Pow) quite a few have been revamped. All moves have been reviewed and the majority have seen some changes. Starters are available from the Celadon Game Corner on different days of the week and come with a Normal Box/Silver trophy However, the Aerodactyl chamber is now only accessible with Whirlpool The fossil Pokemon can now be obtained from their respective item chambers in the Ruins of Alph, which means that Kabuto (level 10) can be obtained before Falkner, as mentioned. Trade evolutions have now been replaced with evolutionary stone evolutions (see README for details), now available at both department stores for $10000 All 251 Pokemon are obtainable (well, not in the demo lol) and the diploma now requires all of them, not just 249. Mareep and Kabuto before Falkner, Diglett in Union Cave, Pikachu in Ilex Forest, Heracross during the bug contest) and higher level, gen 2 Pokemon are all found in Johto, and you don't need the Super Rod to catch Qwilfish/Remoraid A few type changes: Sudowoodo is now Grass/Rock, Magcargo is pure Fire, Smeargle is Ghost/Normal, and Azumarill is Water/Normal
Sneasel no longer has great attack and terrible sp atk, Farfetch'd has stats closer to Sirfetch'd's) see the README at the end for details Base stats have been revised so as to make every Pokemon worth using when they are obtained and the vast majority (discounting pre-evolved) are viable even for endgame/meta (e.g. legendary encounters, post-game stuff, etc.): So let's begin with the details regarding what's changed, but note that some of these, while in the game, will not be available in the playable section of the demo, for obvious reasons (e.g. Think of it as something in between Perfect/Polished Crystal. I am looking both for feedback on the game thus far and to generate some hype for this project that I've already put a few hundred hours into! The goal of this hack is to be the Ultimate version of the traditional Pokemon Crystal experience, with some liberties taken to give the hack my own personal flavour. This is an improvement/difficulty hack that is currently playable up until Olivine City (including the Lighthouse, but not the gym) and wild encounters up until that point have been mostly scaled to the new level curve (main exceptions are Routes 37, 38, and 39, aka just before and after Ecruteak).
POKEMON GBA ROM HACKS YANMA AS A STARTER FULL
Hello, folks! Today I have for you a working demo of my upcoming ROM hack: Pokemon Crystal Ultimate!Ĭredit for this title screen goes to Stan40, although it will be slightly different in the full release